//
//  CLoadingW.h
//  FrameWork
//
//  Created by waver on 10-8-5.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import"cocos2d.h"


@interface CLoadingW : CCLayer {

	int nowTime;//当前加载的部分
	int allTime;//总加载的部分
	
	CCSprite * __backSprite;
	CCSprite * __wordSprite;
	
	CCSprite * __infoSprite;
	
	BOOL	__loadingOver;
	
}

@property (nonatomic,readwrite)BOOL loadingOver;

+(id)ShareLoading;

-(id)initSprite;

-(void)CallBack;




@end
